Jul 28, 2009, 01:29 AM // 01:29
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#2
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Wilds Pathfinder
Join Date: Sep 2008
Guild: Terra Noise [Zraw]
Profession: N/A
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Grasping cannot hit you thus cannot gain adrenaline normally, which is what they need to drain your energy. The way that they get the adrenaline is by taking damage. If I recall correctly, if you damage them to around 80% of their health then they have enough adrenaline to use Fear Me!, so basically you need to take down more than 20%hp with burning.
tl;dr use bed of coals+knockdown, then use a max. of two lava fonts before doing another bed of coals+knockdown then finishing them off with lava font if needed.
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Jul 28, 2009, 01:52 AM // 01:52
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#3
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Ascalonian Squire
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No favor right now but would this be correct then as a cycle?
Glyph of lesser nrg > fire attune > bed of coals > whirlwind > lava font x2 > bed of coals > whirlwind > lava font (if needed)
And I'm not sure what you mean by having to take down more than 20% of their hp with burning...
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Jul 28, 2009, 02:12 AM // 02:12
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#4
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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They can only gain adrenaline by taking direct damage, burning =/= Direct damage, it's degen, they don't gain adrenaline from it, no adrenaline=No energy loss
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Jul 28, 2009, 02:22 AM // 02:22
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#5
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Ascalonian Squire
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Ah so Ive been overusing lava font apparently which is why Ive been getting wrecked towards the end; they all have enough adrenaline at that point. I see. Thanks for the help guys I'm going to take another shot once favor is up.
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Jul 28, 2009, 02:43 AM // 02:43
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#6
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Frost Gate Guardian
Join Date: Mar 2009
Location: Florida
Guild: [Play]
Profession: D/
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Quote:
Originally Posted by r31gn
No favor right now but would this be correct then as a cycle?
Glyph of lesser nrg > fire attune > bed of coals > whirlwind > lava font x2 > bed of coals > whirlwind > lava font (if needed)
And I'm not sure what you mean by having to take down more than 20% of their hp with burning...
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if you damage them to 20% max health, they gain enough adrenaline for "Fear Me". so, you damage them to 21% and degen them from burning to kill them
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Jul 28, 2009, 03:11 AM // 03:11
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#7
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Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
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Quote:
Make sure that the grasping are set on fire twice, or they will drain your energy before you kill them. NOTE: Whirlwind does not recharge in time to knock enemies down twice in one bed of coals use.
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Right from the usage section on the PVXWiki page.
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Jul 28, 2009, 03:17 AM // 03:17
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#8
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Academy Page
Join Date: Nov 2007
Location: <Generic Location>
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Biggest issue with the Graspings is to have good timing and not run yourself out of energy. I found that its best to do it in 2 cycles: your glyph + damage skills, and damage skills again when they recharge. The Graspings should be at about 50% health at that point which gives you a little time to recharge the glyph and do another cycle of damage. They should die and you'll have just enough energy to recast SF. No attacking should be necessary.
I use Searing Heat and Dash (for traps) instead of Whirlwind and Bed of Coals but I'm not sure what difference it makes. I never have energy problems in the chamber with that build.
Also are you using a vampiric weapon in the chamber to keep your health under 100 and prevent scatter?
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Jul 28, 2009, 04:47 AM // 04:47
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#9
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Ascalonian Squire
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I am not using a vampiric weapon to prevent scatter. From the videos Ive seen it didnt seem to be absolutely necessary in the chamber. But I have tried it and I was still having issues killing them off.
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Jul 29, 2009, 10:07 AM // 10:07
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#10
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Time For Plan B [RUN]
Profession: E/Me
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Dpnt recast Lava Font until the burning from the previous Font is done. Also, I use Ele to farm Plains, and at 18 Fire Magic everything dies in 2 Fonts (except for Minds of course).
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Jul 29, 2009, 12:45 PM // 12:45
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#11
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Wilds Pathfinder
Join Date: Sep 2008
Guild: Terra Noise [Zraw]
Profession: N/A
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If you have full hp I find that they only scatter once, and that casting SF letting it drop then putting it up again, and then letting your hp regen after you have killed in case of traps just wastes more time than letting them scatter.
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